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The aim of this study was to investigate the impact of teaching activities supported by Google SketchUp, which is a 3-Dimensional modeling software, and concrete models on the basic skills related to spatial ability in teaching geometric solids. The study sample consisted of 72 preservice teachers who were studying elementary mathematics education in 2009-2010 academic-year in a state-funded university in Central Anatolia, Turkey. This was an experimental study. The study used a pretest...
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Engine room is working on a framework to help organisations select the appropriate information and technology tools (ICT) for their governance projects.
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With this report, programme partners, War Child Holland, Ahfad University for Women, and Netherlands Organisation for Applied Scientific Research (TNO), will present research findings from e-Learning Sudan, an innovation technology education programme for out-of-school students to access quality education in Sudan.
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About the Project This project is one of the 2016 WISE Awards winners. Geekie is an adaptive learning platform that constantly customizes students’ learning experiences instead of providing a single standardized solution to all. Over the last 18 months, the company’s solutions have already helped five million students throughout the country, from all states and […]
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The Systems Approach for Better Education Results (SABER) was launched by the World Bank in 2011 to produce comparative data and knowledge on education policies and institutions, with the aim of helping countries systematically strengthen their education systems and the ultimate goal of promoting Learning for All. It allows countries to conduct a thorough inventory of their education policies and institutions based on global best practices, as well as provides decisionmakers and stakeholders...
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Information related to the World Development Report 2016: Digital Dividends
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