1 - Introduction

Resource type
Book Section
Authors/contributors
Title
1 - Introduction
Abstract
User-centered design is a tried and true approach to product design. Start with an understanding of the user gathered via rich field interviews and build that understanding into your new product—then test and iterate the result with the user again. The first edition of this book introduced Contextual Design, a complete method to do just that. But over the last 10years, there's been a revolution in technology with smartphones and tablets providing constant, continuous connection with people, information sources, media, and the support structures of our lives wherever we happen to be. Our inquiry into the impact of these devices led to the development of the Cool Concepts, an articulation of what makes these devices loved. This new integration of technology into life requires new ways to understand and design, and therefore a revision of the Contextual Design method. This chapter motivates that redesign and discusses the principles driving the method: design for life, design in teams, and immersion in the life of the user.
Book Title
Contextual Design (Second Edition)
Series
Interactive Technologies
Place
Boston
Publisher
Morgan Kaufmann
Date
January 1, 2017
Pages
3-29
Language
en
ISBN
978-0-12-800894-2
Accessed
01/03/2021, 19:49
Library Catalogue
ScienceDirect
Citation
Holtzblatt, K., & Beyer, H. (2017). 1 - Introduction. In K. Holtzblatt & H. Beyer (Eds.), Contextual Design (Second Edition) (pp. 3–29). Morgan Kaufmann. https://doi.org/10.1016/B978-0-12-800894-2.00001-6