Factors That Affect Grade Nine Students in Rawalpindi, Pakistan

Resource type
Document
Authors/contributors
Title
Factors That Affect Grade Nine Students in Rawalpindi, Pakistan
Abstract
In an attempt to investigate concerns expressed by high school counselors, the researchers developed a quantitative Likert-scale questionnaire to assess the relationships among school experiences and video gaming and texting. Questions about video gaming and texting appeared with other questions about social relations, extra-curricular activities, and leisure-time activities. Two schools in Rawalpindi, Pakistan, were the focus for data collection and analysis. Complete data sets were obtained for 205 grade 9 students (95 males and 110 females), based on anonymized school records and questionnaire responses. The researchers determined Spearman rho correlations with calculations of two-tailed probability of error. Non-educational video gaming correlated with school experiences and relationships with parents and peers. Recreational texting also correlated with school experiences and relationships with parents and peers. Other interesting correlations involved other non-academic activities, peer relationships, school experiences, and self-concept. This report includes the 35 correlations assessed as moderate, fair, or good in strength, separated by gender and collated into 11 tables. The researchers recommend that school professionals advise parents and students of the potentially harmful effects of excessively playing video games and texting.
Date
2020/00/00
Language
en
Accessed
01/12/2020, 10:38
Library Catalogue
ERIC
Extra
ISSN: EISSN- Publication Title: Online Submission
Citation
Terry, M., Malik, A., & Chohan, B. (2020). Factors That Affect Grade Nine Students in Rawalpindi, Pakistan. https://eric.ed.gov/?id=ED603620